I like to use something around 10.Ībove layer 4: Controls how many layers are between the bottom of the third cavern and the first layer with magma available. Not very important unless you want more stone/ore to mine overall. I like to use something around 10.Ībove layer 3: Stone layers between the second and third cavern. I like to use something around 15.Ībove layer 2: Stone layers between the first and second cavern. Increase this a lot if you want to have more room to dig out areas for your fortress before running into a cavern. Don't go insane with these values, make sure your idle dwarves are hauling stone to your mason workshops instead of forcing the masons to haul everything themselves.Ībove layer 1: This is the amount of stone layers ABOVE the top of the first cavern, but below the surface. Note: Increasing the amount of stone layers in the world can make it more difficult for your dwarves to reach things like magma without becoming tired and going to bed shortly after arriving. Even tall walls will only be 3 or 4 tiles above ground and there will probably be mountains on your map that give you lots of extra space vertically (because the above ground tiles are counted from the highest point of ground) Good for building towers above ground but you can decrease it to 10 or even 5 if you don't plan on building above-ground very much. The default is 15 I think, which is a little high. These parameters control how many Z-levels are between each "layer" in the game, giving you more or less room to dig/build stuff.Ībove Ground: Controls the amount of air available from the top of the ground. You can kinda just set this as high as you want until the game lags too much for your taste.ĭepth SettingsAnother one of my favorite settings to change. 100 years also doesn't take very long to generate at all, and shorter histories have better performance. Age of Legends and Heroes still have megabeasts but not as many of them left. I prefer 100 because the world is almost always still in the Age of Myth, which is the Age that I prefer playing in due to the amount of megabeasts still alive in the world. History Length: This is "End Year" in the settings. Small Island is also a great choice if you want better performance and/or a smaller world that is easier to explore in Adventure Mode. World Size: I prefer Medium Island because I like to see the entire world, and "Medium" is a great size for FPS + lots of things generated in the world. Too long history length will also mean a lot of fun things like evil creatures or entire civilizations will go extinct before you can interact with them. Loading times increase drastically as you make the world larger or history longer, and it can affect in-game FPS as well. World size and history length are pretty important, for obvious reasons. World Size and History LengthThese two settings can be changed to help with FPS depending on your hardware.
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